Busketeer

Busketeer

2020

I created an app that helps buskers receive money online.

The steps that I took:
1. Kick-off
2. User research
3. Sketching
4. Wireframing
5. Hi-fi prototyping


1. Kick-off

I ran a meeting with the client to understand the problem they’re trying to solve, the key objectives, the features, type of device and technology.


2. User research

Due to business constraints I only had access to the clients’ experience. I interviewed her about her experience traveling with kids to understand how, when and why this app should be designed. I furthermore executed secondary research via social media groups.


3. Sketching

Before the sketches I created key actions per objectives. This helped to decide the content per screen. Then I sketched the key screens. With client feedback and lean desirability user testing, these were iterated upon.


4. Wireframing

To continue creating an as much user-centred focused design, I created wireframes and set up usability test focused on testing the content- and interaction with the client and acquaintances fitting within the primary target audience.


5. Hi-fi prototype

The branding was created based on when, and where users might be using the app. Which will be mainly in the evenings and during events.

The client was incredibly happy with the outcome of the design of the app.

It’s currently in development.

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Henley Beach

South Australia

I create for a better future.

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